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Originally Posted by The Dad Fisherman
I buy the Cost per gig argument...cuz I'm a Cheap Bastage....but once you boot up what kind of overhead is your O/S under. Read/Writes to the disk housing your games would be the bottleneck.
But I've been wrong in the past..... 
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JR hit the nail on the head. Everything is run through the OS and that is often what bogs things down. You don't have to worry about bottlenecks with software or video because, when in use, that info is put into memory. When it comes to gaming, the graphics card and front end cache speed are where the bottlenecks usually occur.
Quote:
Originally Posted by PRBuzz
Is this the same technology used in USB (removal) drives?
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Similar. Difference is that these SSD drives should be connected through the SATA port to provide higher data transfer speeds.